He makes a pretty good argument but I can't see it becoming as bad as before.
In 1983 it was more difficult to know which games were worth buying. These days, word of mouth (i.e: the internet) makes it easier for consumers to choose quality software.
My point is, as long as there is demand for good games (there is), someone will make them. And if there are good games, people will know about it and buy them.







