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happydolphin said:
Marucha said:

Have you mastered in art and musical theory? Then tell us who are the reigning authorities in art appreciation and critique? What are the fundamentals to art and design? Then also explain how this applies to game design...

I have never taken music or visual arts formal education, but I know people who have and who can school pretty much anyone in this thread.

Of the little I do know, there is a lot more to art than most people believe, especially in music the complexity of music theory is beyond a simple vgchartz topic.

So I'm sorry if I didn't take the courses myself  I can still disagree with people who say "art is purely subjective". That's bullshit.


No it isn't bullshit. If I think something is ugly, to me and my mind that is correct. Fact. I find it ugly. Same if I were to find something beautiful. And then to each his/her own. To that persons mind, what they think or believe is fact. But that does not mean that is fact for everyone. Because it is a fact not everyone has the same opinions. 

 

I'm sorry to say happydolphin but just because someone goes into great detail to explain why something is technically hideous does not make that true for everyone. If someone loves or likes the look of something, no critic, art school trained or not is more right than the non trained person regarding whether or not it can be regarded as beautiful. For example, on a personal note, you can explain to me in minute detail why and how NSMB is the ugliest and worst presented thing on this planet. And frankly my opinion would still be the same; that is I think it looks gorgeous and I get immense pleasure out of it each time I play. And no person earning $1 million a year can dissuade me from that.