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badgenome said:
I can't really ding him on that one. He explained to Keighley that he had said that it could run at 240 fps but still thought they'd target 30 fps. He also claimed that he never used the word "hyperrealistic".

Plus, from what we've heard, Killzone was only using 1.5 GB of RAM and Sony's own developers were kept in the dark on the final specs.

Reaaaaaaally? Source? That would be crazy. This probably means they were low-balling with the other specs as well, maybe not as dramatically but still...