curl-6 said:
Trine 2 Director's Cut exceeds PS3/360 capabilities, developer Frozenbyte has confirmed this. If you port a game made for one system onto another with a very different architecture, without taking the time and effort to optimise your work, it will perform worse. The PS3 struggled with Half Life 2 back in the day, does that make it weaker than a circa 2004 PC? |
Links plx. Frankly I really couldn't tell.
The fact that BLOPS II can be ported from the 360 to the PS3 just fine, and performs worse on the Wii U is worrying. You really can't use the excuse of different architecture when the games been ported to the freakin' cell.







