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TruckOSaurus said:
o_O.Q said:
JWeinCom said:
Smash's battle system is so much more coherent, fleshed out, flexible, and deep that it's kind of silly to compare them. But hey, if people legitimately like it more, than good for them. There's also people in this world who like the Spice Girls better than the Beatles. No accounting for taste.


if you prefer smash's system then fine but characters in all stars have larger movesets and actual combos so i don't see where you're going with flexibilty and depth honestly

Movesets are mostly equivalent between both games, the ring out mechanic adds a lot to Brawl like edge guarding, direction influence, momentum cancelling, recovery, spikes. Then there's other mechanics like stale move negation that are designed so fighters don't spam the same move all the time.


each character in all stars has to my knowledge edit : 4 additional moves ( because of the additional action button ) then there's the fact that moves tie into each other for combos i've played all the smashes ( although i admit i haven't played one recently ) and imo combat in allstars feels more varied