TruckOSaurus said:
Movesets are mostly equivalent between both games, the ring out mechanic adds a lot to Brawl like edge guarding, direction influence, momentum cancelling, recovery, spikes. Then there's other mechanics like stale move negation that are designed so fighters don't spam the same move all the time. |
each character in all stars has to my knowledge edit : 4 additional moves ( because of the additional action button ) then there's the fact that moves tie into each other for combos i've played all the smashes ( although i admit i haven't played one recently ) and imo combat in allstars feels more varied