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o_O.Q said:
richardhutnik said:
Bruxel said:
what bothers me, is how did that horrible Alien Colonial marines game beat Playstation allstars in sales.

i think playstation all stars had a good attempt at first go and was crazily ove hyped and sales predictions. But sadly it will never live up to smash in sales and game quality.

The PS3 has a base into FPS, and also others who like the Aliens franchise.  Those into Smash Bros. own a Nintendo platform, and didn't see reasons to switch.  End result is you will get the Alien game outselling All-Stars.  It stumps me why people think All-Stars would sell millions on a platform without a lot of people who are into Smash Bros. type games.   What needs to be asked here is: Why would anyone into Smash Bros. want to switch to All-Stars?


the ps3 has a base that likes fighting games why not release a fighting game with some of the characters that have been exclusive to playstation?

i don 't know what kind of weird logic you're trying to use there but i can understand what the developers were thinking

The Smash Bros. format is an entirely different animal than other fighting games.  I didn't think it is about the idea of having a mashup brawler, just that Smash Bros. was the format chosen for All-Stars, not something else.  The Smash Bros. format has origins in the 16 bit era.  I guess the only way to get any project green lit is to go, "Wow, look at THAT format sells on console X.  We need our own".   I understand the logic why it got greenlit.  However, no one seemed to stop and think about a bigger picture here at all.