| CChaos said: The whole 'inspired by Planescape: Torment' thing makes this almost painful. I loved Torment, it was an amazing game for its time and was way ahead of the curve. They couldn't get the rights to actually do it, but all this does is show, quite well, that the old game will never have anything more than sitting on Good Old Games for purchase. |
I think you're right up to a point - Chris is not involved, and there will probably be lot of folks that expect Planescape: Torment sequel (though they are clearly stating they are not making one), and we will most likely get pretty different game. But I don't think it's bad thing they took Torment as influence or that they are not making true sequel if they manage to recreate same overal feel of original - from what I've seen so far on their page, as well as back last year when Numenera was Kickstarted, it's very interesting universe with lot of potential for making great games.
Still, I must say that I'm expecting much more from Project Eternity, Obsidian proved that they can deliver superb narrative (plus that's where original Black Isle folks are), but I'm still very excited for both Wasteland 2 and Torment, as crucial parts of this cRPG revival that we are witnessing.







