pokoko said:
Yes, they definitely did. Sometimes, though, when you're far in the lead, you lose your drive, while those behind you end up with a better product from trying to beat you. Now we're starting over with a new generation. The 720 has no more market share than the PS4. In Ron Carmel's blog post about this, he theorized that there would be a slow migration away from XBLA as developers decided to go elsewhere first, be it Steam, or iOS, or even PSN. He believed that Microsoft would start losing all those exclusives that they had early in this generation, simply because experienced developers didn't like dealing with them and new developers were hearing bad things from those who were already established. That we're already seeing a direct result of this with The Witness, with months left to go before either system releases, is interesting. The developer picked Sony to be the first console the game would appear on because he liked dealing with them a LOT more than the liked dealing with Microsoft. That's not heresay, it's something that has actually happened. |
yes. But some devs will praise MS some will praise PSN. But MS has proven what they can do. There were PSN exclusive titles to PSN before this too. Its not such a big deal. What made XBLA arcade games sell and do well was how MS pushed them, it was never their good relationship with devs. MS has a great thing going with live, and they are great at getting sales on XBLA. I have not seen the same from PSN or wiiware yet. Steam will always be ahead as it has the least requirements to be on and the biggest consumer base.







