Mummelmann said:
Shows like "Friends", "Seinfeld", "NYPD Blue" and "CSI" actually had fairly weak beginnings, quality-wise, but they rose to the occassion when the actors and writers got warm and turned out to be become classics, and incredibly successful to boot. I'm not saying that Dead Space series would have become classic but a lot of games that do okay can become great with some polish. Instead, developers opt to change the recipe completely or at least enough to alienate fans of the first installation(s) and new fans are less likely to start enjoying a direct sequel since they have no relation to the beginning. The recipe in gaming today is usually as follows; release game, recieve mediocre sales and reviews. Okay, throw in action, effects, sex and other gimmicks to reap a profit. It often works. Apply same recipe to sequels to milk, milk curdles as consumers tire of the same old shit (unless you happen to be making Call of Duty), sit back and watch in astonishment as your franchise dies. Branch out and launch spin-off's on unlikely platforms as a last grasp at straws. Make sour comments in the gaming press and start to talk about your new franchise getting ready for the same process. Rinse and repeat. |
Now that you mention CoD, I wonder when that well will finally dry up.







