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Barozi said:
If this is a random difficult spike somewhere in the middle of the game and everything past that is much easier, then it's surely not a good thing and reviewers will punish it for that if it really takes multiple tries.

They should patch that quickly.

If it's one of the last encounters.... probably still not good, but not as dramatic.


From the sound of it it's probably some sort of puzzle that's put as a story.  Example enemies keep spawning but you can stop this by going to the end of the stage despite them telling you NOT to do that and to stand in fight in the cutscene.