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MikeB said:

@ HappySqurriel

First off, can you show anything that can demonstrate that the PS3 can produce noticeably better graphics, AI or physics than the XBox 360 in real world performance?


Once you have your physics engine running on the Cell's SPEs it will run circles around an equivalent engine using the 360's Xenon.

Currently Uncharted is a good PS3 game with regard to visuals, but that's only Naughty Dog's first effort. Ratchet and Clank: Tools of Destruction is also a good showcase with regard to things happening on screen with high quality at an impressive 60 FPS. But the technical gap between Resistance 1 and 2 is expected to be huge, this due to nearly all legacy code being moved from the PPE onto the Cell SPEs.


So, in other words you have nothing which can demonstrate that the PS3 can produce noticeably better graphics, AI or physics?

The thing I find interesting about all this discussion of next generation physics is that two games which have used physics to define their gameplay the most have not been on either the XBox 360 or PS3. Both Super Mario Galaxy and Elebits have done far more with physics than (pretty much) any PS3 game; on top of that one of the most interesting upcomming uses of Physics is Bloom Blox which is also on the Wii.