TheJimbo1234 said:
Computers instal the data rather than running it off the disc, thus compression can be huge, and you only need the engine on one disc, not all of them. Also a lot of PC exlcusive titles are starting to take up vast amounts of memory eg. Napolean TW is ~25GB in size. Consoles can't do this as they need the engine on every disc, so if you had a game which was 17GB of data, this would not be on two discs, but most likely 3 or 4 as the engine and vast amounts of data would have to be compied onto each disc. So as I said, if not major cloud support or bluray, it's doa/not next gen. |
they can install games just like a pc, or come on multiple discs. Game consoles and pcs are not very different at all, and next gen will be even similar. Current gen consoles can already install games with no need to run off of a disc.







