By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Gaming - Gameplay vs Story+ - View Post

happydolphin said:
milkyjoe said:
People often de-construct certain genres to their most simplistic aspect to point out why they aren't that interested in them (e.g. Mario games are just jumping, FPS are just shooting), but when you think about it, many of the 'varied' stories in gaming are very similar.

You'll usually be playing as the "good" guy, who is trying to beat the "bad" guy(s). OoT, for example, shares that same basic story concept with Mario, Half Life, Uncharted, Assassin's Creed, Metroid, and hundreds of other games.

How do they differentiate themselves from each other then? Simple, they all offer different gameplay...

If you look at it from a very very high level, sure they'll all look the same. It's like looking at two cities from very very high they'll look relatively similar. But when you actually look at how the worlds are constructed and the small details that make the worlds come to life, you'll see that OoT shits all over NSMB, just as an example.

Mario is just one of the games that shares that same basic story concept, as I mentioned. Take the first Assassin's Creed game, which also has that concept; "the world" was expertly realised, but it got mind numbingly repetitive really quickly. The series was improved in later games by fixing the gameplay, not "the world".



VGChartz