People often de-construct certain genres to their most simplistic aspect to point out why they aren't that interested in them (e.g. Mario games are just jumping, FPS are just shooting), but when you think about it, many of the 'varied' stories in gaming are very similar.
You'll usually be playing as the "good" guy, who is trying to beat the "bad" guy(s). OoT, for example, shares that same basic story concept with Mario, Half Life, Uncharted, Assassin's Creed, Metroid, and hundreds of other games.
How do they differentiate themselves from each other then? Simple, they all offer different gameplay...

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