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Barbarossa said:

I did and I think you misunderstand the concept somewhat. Memory mapping refers to a technique called bank switching. This gives a console the ability to retrieve data from multiple ROM-banks. It does not magically give a ROM the capacity to store more information, you would still need to cram a 1.8GB ROM inside the cart. Now, I'm not saying this could not be done, but as it was more than 15 years ago, I'll go out on a limb and claim it was practically impossible to do on a normal sized cartridge.


From what I understand it was possible to get them it just cost a fortune hence why most third parties didn't bother with the N64, those who did had to compress and make alterations to get games onto the default carts available. Like he said it would cost developers hundreds just for the cart, this would result in games retailing for prices you could buy several consoles for or selling at a loss even the PS3 pales in comparison to.

15 years ago doesn't exclude the tech from existing it just means it was far less viable like how HD has been around since the 90s.