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dsgrue3 said:
Sewer is neato. I remember playing with OpenGL one summer during college. I imagine it's easier loading objects into a world as opposed to using the lower level API to draw triangles and mapping textures onto them. NeHe was very useful in learning about movement, perspective, mapping, camera, and collision detection.

C# / ASP.NET programmer reporting with some Javscript and Oracle/SQL.

Thank you! Want to redo it in the UE4 version of UDK when it comes out and if I can get a new development computer/laptop somehow.

You sound quite proficient in programming, going to have to check out NeHe if I get a chance.