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Jay520 said:
bananaking21 said:
Jay520 said:
bananaking21 said:


games that are "pure gameplay" are just games that have a shit of a story and developers/fans want to hide that fact, so they act like its not important


When did story because a prerequisite for games?


it isnt, however games with an actual world or universie (not games like tetris) require a story for it to be actually immersive and believable. its very convienent to put a nice looking level but if there isnt a story behind it atleast it really isnt believable 



If a game has no story, then it probably doesn't have a world that *needs* to be believed. Take Wipeout for example. It takes place in some futuristic super-racing league. It's certainly not something we see everyday and is pretty unbelievable. But that doesn't stop me from getting extreme enjoyment from the gameplay, controls, presentation, challenge, etc.

even though i did generalize in my previous post i shouldnt have, a mistake on my part. usually racing games dont need or require a story as the only thing your going to do is race and maybe adjust the car. its a genre that doenst require a story admittedly because the univerise or world isnt important, its all about the race, there are no characters or anything to tell a story. my point was about games where the univerise of the game is important, or when exploration a key element of the game