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Veknoid_Outcast said:
DevilRising said:
While I am eagerly anticipating a glorious new 3D Zelda for Wii U, gorgeous and epic as it's sure to be (and I REALLY wish/hope that they stick to the Ocarina/Twilight Princess art style), and as amazing and fun as I'm sure that game will be. I really must say I would love to see a new 2D SPRITE BASED classic styled Zelda. Not made by Capcom or some other developer, but by Nintendo themselves. In fact, I'm probably in the miniority, but I'd even love to see another Zelda II styled game. That game was always highly underrated and for it's time it was very ambitious, with it's scope and battle mechanics (of actually having to strike and block properly). But Link's Awakening has always been my fav. 2D Zelda, so something in THAT style would be amazing.

Now that is an interesting idea.

I'm not crazy about Zelda II -- I'd rank it second to last -- but it's still a really good game. I don't know if fans would go for it, but it would be a fun experiment.

 

Like I said, I think Zelda II was highly underrated. It's a very complex (and difficult for the right reasons) game for it's time. At the VERY least, if not 2D gameplay, I'd love to see them bring some Zelda II elements back that they haven't used since, like a real "level up" system, and manual jumping (not couting the feather in Link's Awakening).

 

 

@S.Peelman

 

Why would you say the "era of 2D Zelda is over"? I suppose you would have said that before NSMB on DS came out, for 2D Mario as well, yes? I would prefer 2D Zelda (and 2D Mario for that matter) to be sprite based, but that's my preference. But regardless, I can see them eventually putting out another overhead, classic styled Zelda game. Why not? You say Zelda will be "3D, as it should be"....why is that? Personally, I find nothing in the opinion that 3D gaming is superior to 2D. They're two different things, and I honestly think there's room enough for both. In fact I'd like to see a lot MORE 2D games these days. I think that the entire games market jumped on the 3D bandwagon before they should have, and really abandoned 2D for the most part, when they had still barely scratched the surface of what 2D graphics and gameplay could offer with more powerful hardware. You look at an "old" (by now) game like Symphony of the Night. It was a masterpiece for it's time....but they could do so much better. I see modern games like Wario Land: Shake It, A Boy and His Blob, and Muramasa (and Vanillaware's other games for that matter), and know that I was right about that. I see those games, and salivate at the idea of a gorgeous 2D hand-drawn Metroid like that, or a gorgeous hand drawn Zelda, etc. etc.

There is still a lot of life left in 2D, as far as this man's concerned, and to me it will never "get old" or be "past it's time". 2D gaming is it's own experience, and I think it would be to the benefit of gaming in general that it sticks around. Personally, I get rather tired of all the big budget, "AAA" 3D games that flood the market these days.....so I get rather stoked when I see something come along like Vanillaware's Dragon's Crown (which I wish would fucking come out already).