| hasonap said: I love the part with River because that map must have been one of the best Horde Maps, this is where Gears 2 Horde excelled for me and this where having your own friends ready and not some Public horde party makes a big difference in the experience and gameplay. It's just as you say in your post there was always an exciting feeling towards the 10th round inch each "tier" where it was like "we have to win this guys" and then they made the waves even more powerful that is where Gears 2 excelled for me. Maybe saying you can't die on Gears 3 was an exageration but the point still remains Insane on Gears 3 felt like the baby of Normal and hardcore in Gears 2 which kind of made things boring after some hours especially if you had 4 friends with you all the way instead of having a public horde match. With all this said I found one particular point in Gears 3 which really made Horde at least playable and that was the occasional Brumak or whatever that appeared on every 10th round, that was just epic to even pull off something like that was really impressive from a technical view and gameplay view. Again I won't really say anything about Beast mode because I seriously didn't like it at all, I would have loved to have Horde reversed completeley instead of having beast mode which seriously was mediocre at best |
I think the ability to put the buffs and perks on in Horde was genius and if used properly they really improve the Horde experience. I can see why private players in particular like the old horde more, I think it's a lot better public experience now. Hopefully they'll take some of the Horde criticisms on board and improve it further in future. Anyway, I just wanted to explain the opinion difference
.







