oniyide said: Motion+ should have been there day 1, the fact that it wasnt tells me that kinda half assed the whole motion thing. And when they did decide to finally release the add on, they thenselves barely supported the damn thing. Hell the other two support their add on crap more than Ninty did theirs and those two were far less popular. |
The cost for the tech at a small enough scale to integrate into the Wiimote would have been prohibitive at the time. Nintendo's own investment in Gyration, the economies of scale, and the foresight to design an interface to accept the tech as a low-cost addon demonstrates that they did not "half-ass" it.
Few motion-controlled games need the accuracy of gyroscopic tech, requiring little more than gestures and pointer controls (though this is more a question of necessity and imagination in game design).
oniyide said: The Kinect dance games are actually responsive, you cant even blame Ubi on that, the Wiimote just cannot track actual body movement, its not possible. |
Funny thing is, Ubisoft released an accessory for the Wii, called the "Your Shape Camera". They could have supported it with games like Just Dance, but "half assed" it. Maybe uDraw taught them a lesson.
WHERE IS MY KORORINPA 3