KHlover said:
Oh, wrong streaming service. I actually was thinking about the "streaming your live-gameplay" feature, which WOULD require loads of RAM. |
Not really a memory problem, but it requires lots of preocessing power. Imagine streaming a 1080p 60Hz game, that's a lot of bits and bytes. Obviously you need a real-time compressor (PS4 SoC has one, NextBox SoC very likely too). But the WiiU GPU? - not likely, or the stream will be considerable smaller resolution, at most.







