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Pointless OP is pointless.

1) of course no current PC will be identical because its custom design.
2) but that distinction is pointless because the parts used are MOBILE VARIANTS and are by default lower-spec'd components.

It wouldn't be difficult to build a PC that easily out does any of the upcoming consoles even when including the overhead from traditional Windows or Mac environment.

Now that is still a load of rubbish because of the entirely different game design philosophies employed between PCs and game consoles.

A game for a console is built TO THE HARDWARE.

A game for the PC is built TO THE OS and the OS then generically talks to the hardware.

This is why a game on a far under-powered console can achieve similar experience to a PC.