| 9087 said: But instead, Ninja Theory went on record to say they barely broke even with Heavenly Sword, and would be going multiplatform. How is that working out? |
9087 said:
yeah. It was mentioned in the OP |
In that CVG interview they say this
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"It's difficult. Heavenly Sword came out pretty early on the PS3, and we sold, I think, a million and a half copies, and that's still not enough as an independent studio to break even," said co-founder Tameem Antoniades.
"The publisher potentially breaks even at that point, but the developers don't," he added, and it's for this reason that the developer chose to go multi-platform with its latest upcoming quest, Enslaved.
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Heavenly Sword didn't manage to break even and there is no reason to believe a second or third game would have changed that, so if they continued with Heavenly Sword they were certainly going to have to majorly downsize (in order to cost cut costs) or go bankrupt in the name of being stubborn. However discontent with the idea of dying they decided to do the smart thing, whether or not that has payed off is a different matter, because the chance of living, of continuing, is better than guranteeing your downfall.







