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Augen said:
Kantor said:
I can't really say that "dark, gritty atmosphere with cold and emotionless characters with unrealistic muscle definition" is really something invented in 2006 by Gears of War.


Yeah, when it came out the aesthetics and story appeared pretty safe in the industry.  I will say the proliferation of Unreal engine likely makes it appear even more generic.

They went to the lengths of giving a name ("dilapidated beauty") to the aesthetics of ruined temples and abandoned gardens and labs. Which they lifted verbatim together with their space marine armours, chainsaw attachments and everything from Warhammer 40K, only 20 years later.

Aaand... selling straight faced what in WH40K was basically satire.

So, yes, it indeed feels stereotypical due to copycats.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman