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DanneSandin said:
DevilRising said:
DanneSandin said:

I was talking in the long run... If the PS4 is launched with a $349 price tag it would be seriously competitive, and if you add all the 3rd party games it'll have that Wii U WON'T have... It becomes quite clear that Wii U will be another N64/GC for Nintendo (I'm guessing 40m units sold in total - or there about)


Even if that wound up being true, it's not like that would be a bad thing. They only sold 20 something million units of the Gamecube and still made profit that gen. 40 Million, while far short of the Wii's near-100 million benchmark, would still be a triumph for them. Bear in mind that I honestly don't think the PS4 or Nextbox will wind up selling as much as their predeccesors did either. It's just a sign of the times, the economy was much better in the early years of those systems than it is right now. 

And I'm not so sure Wii U will sell that "badly" anyway. Also, again, I don't think Wii U will be missing out on AS many multi-plat titles as it did with Wii. With Wii, the hardware was enough behind the PS360 that while it was still developers being lazy (considering they downported games to DS and PSP just fine), there was some wiggle room for justicfication. But with Wii U, while it would certainly be the "weakest" hardware-wise, it won't be the same gap, and with Wii U's GPU especially, it should stay competitive, and if Wii U is a cheaper console (and more inexpesnsive to develop on), I really don't see much holding it back from getting a lot more multi-plat titles this time round. Just saying.

The question is though, if the multiplats would be gimped, as were the case with the Wii... PS4 is quite the substantial leap over Wii U, and this has to effect porting games somewhat... I've heard that engines will be extremely scalable, so as long as it's worthwhile for devs to port games I think they will,since dev costs will rise this gen - but I guess it all depends on how much it'll cost to port and how much the games will sell...

While the GC did bring in some profits, Nintendo survived thanks due to their handhelds during the early 2000's. I think that it was Hiroshi (former president of Nintendo) that said that the DS would either take them to heaven or to hell (or something along those lines). This view really helps explain what a situation Nintendo was in back then. But then again, they had just left the N64 behind them - which didn't sell like hot cakes either. So the question is if the handheld market will be able to sustain them in the future as well...

You are way too pessimistic, Danne! :D

In terms of price, look at the calculated price made by neogaf. That alone goes from 350-410, i think, and it doesn`t even have the price of the eye toy and the new controller. Assuming that all would go for 450 than you have to add all the other expenses. When you do that the price for a PS4 will go really high - not PS3 high, though.
You say that PS4 could go for 350 to be competitive and i`ll give you two reasons why it won`t. If they could take so severe losses, why not do that with Vita a year ago or extend the price drop outside Japan? When you tout you have a great piece of hardware and you market it for 350 you are sending mix messages. People perceive high tech equipments as costly and at 350 you would be sending the market the wrong message. Just look at the iPhone and iPads. Why do you think their price is so high? How do you think they have huge profits?

In terms of 3rd party, Wii U may not get all games, it might get the inferior versions but that all remains to be seen.
PS4 and X720 will make costs go higher for making games. Do you think that every developer, for every game will bet right away on making games based on those consoles when the fanbase isn`t there and can`t absorv costs? Most titles for one or two years will probably be developed using PS3/X360/Wii U engines and then ported to PS4 and X720.
That means that 5 consoles will get the same game for one or two years. Who do you think has more to gain and to lose from this situation?

The only reason why 3rd parties will leave Wii U is if games don`t sell. So far it may seem that Wii U is failing, but the real test will come once 3rd party games start arriving Wii U at the same time as other consoles and Nintendo comes out with 1st party games.
Because, so far you have late ports and 2 1st party titles. And one of them, despite being great, is a mini game game.

How could Wii U succeed now?