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JEMC said:
I don't know if that's the best approach, to be honest.

It would be a lot easier to develop it for current gen and then upgrade it (resolution, frames, textures, etc) to the next consoles. Working otherwise could end up meaning bad ports.


The PC, Wii U, PS4 are all similar in Architecture, so it makes sense to produce games together in this group

The PS3 and to a lesser extent the 360 have different architecture, to port up would be expensive and possibly suffer from poor performance believe it or not, it's just easier to leave this as the second group that gets it's own build, this wont occur with every game, but it does make sense