PullusPardus said:
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We'll see if GW2 has any staying power. They didn't charge for the first GW1 because it wasn't really an MMO, just instanced stuff so the fans don't expect it for the second. But every service has to have monetization, and if it isn't recurring, it's going to be either higher retail price, microtransaction, or advertising. Nothing in life is free.







