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McDonaldsGuy said:
Xxain said:
. "Right now he suggested the console market is 80 percent $60 retail titles and 20 percent cheaper downloadable offerings, but it needs to embrace virtually all genres and all price points. That means $20 horror games, $40 shooters, $60 AAA blockbusters, free-to-play, and everything in between, all easy to find for the audience who would be most interested in them."

I agree. A lot of games get a $60 price tag when they have no business being that expensive. I like Lollipop Chainsaw, not for $60 though. Its just not at that level of quality. Lollipop Chainsaw sold pretty good but possibly could have done even better at 40 or 30


EXACTLY! Look at Katamari Damacy. That game would have flopped but since it was $20 it ended up being a major franchise. I am tired of these $60 games which are worth $30-40 at the most. If they need to recoup costs then they should find better ways to develop.

Sly recently debuted at $40 and I had more fun with it than many $60 games.  Also the Walking Dead and Journey have provided a lot more entertainment than many $60 games I've bought.




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