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Podings said:
How about he lets someone who wasn't ten years old at the time talk about this.

The irony of Cliff's point is that the 83 Atari crash was precisely because there was nothing filtering the flood of literally unplayable dross coming out for the VCS, along with that generation of systems being totally outclassed by the cheap 8-bit computers that came out in late 82.

If anything, he's endorsing the state of affairs pre-Atari bankruptcy over the carefully curated libraries of later consoles. He's complaining that he should be able to release ET the videogame and make it not suck later, after a million kids cry about how bad it was on xmas morning. The console policy now prevents such a state of affairs precisely by enforcing a certain technical standard, with penalties for those who can't play by the rules.

I've seen the state of affairs on iOS and Android, for every one decent game there are 1000 terrible and identical games, sometimes malicious. It's harder to compete on consoles at the moment mostly due to the immense back-catalogue of quality titles, along with publishers all trying for the same release windows. Being able to flood the market with broken rubbish is only going to make matters much worse.