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osed125 said:

"When Gears of War 2 launched and we found out that our netcode wasn't working right, it took us three months to get an update out," Bleszinski said. "By that time, the majority of users had moved on to the next game or had traded it in. If Microsoft and Sony are to do well in this next generation, they are going to need to reduce that time as much as possible, as well as continue to enable user-supported mods, independent games, and really just get rid of the wall that makes it incredibly hard to find those products, even if they're allowed on the console... All that red tape needs to be stripped away in order to create an ecosystem to allow for a product like Minecraft to actually happen on a console."


No thanks, if I wanted to support devs who shipped busted games I would just game on PC. Epic must have some bizarre testing as every patch for Gears2 fixed an issue and introduced another, so again I think the issue is with devs. Also note that MS is pragmatic enough to differentiate between flat-out busted games and games which evolve, such as Minecraft. And games which support user-created maps and gametypes, like Halo and Trials Evo, which I think will become more common.