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See Above. I can't see any PS3/360 games running X. Most high end 360 games have serious fade in problems, and objects at a distance randomly appear when you get close enough. Never do we see moving interactive object over 1 km away unless they are set story sequences (something which happens identically every time you play the chapter). Some PS3 games, like God of War, look something like X, but the lighting and texture just don't match up. X looks noticably better and distinctively next gen.


Well I'm not so sure about that. X seems to have its fair share of problems too, including pop in.

http://www.youtube.com/watch?v=66NX3OQCsTQ&list=UU6NhV2JOJr6pPGj1Q5m2eHg&index=29

X looks good, but so far it doesn't strike me as a next gen title. I will wait and see how it develops though.

 

EDIT

Also, the sceen shots you used for the purpose of comparison is misleading. You are comparing a photo of Killzone 3 to Killzone: Shadow Fall I presume? Killzone 3 which came out in 2011 - which is around 5 years into the PS3’s lifecycle –and it is being compared to an alpha build. Although still flawed, wouldn’t Killzone 2 be a better measure to display the jump? 



 

Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS