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osed125 said:

Wait, those 1.5 GB are what devs have been using (for the demos shows at the conference) or those are the final numbers that games will be able to use?    

 

"Less than that. Most kits until pretty recently had only 1.5 GB usable for graphics"

http://beyond3d.com/showpost.php?p=1712366&postcount=111

in addition

When we refer to RAM in earlier devkits, we are speaking explicitly about video memory. Some of these articles written by Kotaku confuse readers by talking about System and Video memory as one large bank which is not the case. As far as I know it went like this: 

1st Devkits: 2 GB of RAM (1.5 GB Video Memory)
2nd Devkits: 4 GB of RAM (3+ Video Memory) - if I am reading this right, decision was made in September to up it, and machines were shipped in January. 

Finally, Cerny's promise: 8 GB of RAM (6 GB Video memory at max since 176 GBS / 30 = 5.86)

http://www.neogaf.com/forum/showpost.php?p=48190632&postcount=103

So it looks like the third devkits with 8GB RAM are yet to ship, or hadn't by January. And presumably the KZ:SF demo was created on the first round of kits (as was anything created before Jan).

Again, grain of salt with all of this.