pokoko said:
AgentZorn said:
pokoko said:
I don't know. There aren't enough details to judge.
I think it's possible Ubisoft might have demanded more from Nintendo than was originally agreed upon because they felt the Wii U's struggles were going to hurt sales badly. They might have wanted Nintendo to cover some of that. And, quite honestly, if that's the case, then I'm not entirely sure who to side with. It sounds greedy on Ubisoft's part, but on the other hand, they were giving Nintendo major support that would probably hurt Ubisoft a lot more than a multi-platform release. It's hard to blame Ubisoft if you think of it that way.
Of course, they could both be at fault for not being willing to reach a fair compromise.
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What more could they want? Nintendo has been giving Rayman attention and Rayman Legends was the only playable demo for some time.
I really want to know what were the disagreements between Ubisoft and Nintendo.
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It's just speculation, of course, but as the article cited "promotion" as one of the issues, I would guess that Ubisoft wanted Nintendo to do more advertising for the game. That could be in-system or perhaps even by featuring Rayman in Nintendo commercials and outside advertisements. The distribution part, I don't know, unless it had something to do with a digital distribution deal.
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Well Nintendo were already on board to publish the game in Japan... We can probably assume that won't be happening anymore.