Munkeh111 said:
Optimising will definitely do a lot, that is why consoles can survive and why the Steam box will struggle in comparison If you had a PC of the same actual GPU, it would be nowhere near producing anything looking as good as Killzone Shadow Fall, optimisation, especially when you have full control over more than just the GPU can yield great returns |
Optimization for the PC comes in the initial development of the game and very frequent driver update. On top of that, PCs can over clock their GPU's for a performance boost granted they have adequate cooling and a sufficient power supply. Kepler units are generally considered over clocking beasts. It's pretty much a free performance boost.
Optimizing isn't magic. It will not make a GPU that's designed 80% weaker than another by its hardware spec to perform on par with the stronger, more expensive GPU.
KZ looked awesome but unless the devs make it for PC too then who's to say if the PC couldn't keep up with the same hardware and windows on top. The PS is using an x64 architecture, the same as most gaming PCs out there.







