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Increasing the RAM is a good move to increase the console's potential, particularly later in its life.
The only imbecile move would be to decrease it from initial specs, like MS did with XFlop 1, forcing devs to redesign engines when they could (Morrowind, but with also a big compromise, no continuity between indoor and outdoor, unlike Gothic, almost contemporary, but PC-only, where only the biggest dungeons are separated levels, but there is continuity between outdoors and the inside of buildings, even the biggest castles, and smaller caves), or, worse, split game levels into tiny parts (like in Thief III) and even removing features (in Thief III, again Garrett can't swim anymore, like he could do without problems instead in Thief I and II).



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!