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Yes. I pray they build upon the look of the tech demo from 2011.

That said, it's mechanics should be a little more traditional like OoT's or ALttP's; no more unnecessary borderline gimmicky features. Just me, my horse, endless fields and a host of good dungeons.

If Nintendo's smart, they'll do just that. Zelda is a franchise even non-Nintendo fans look up to, and keep an eye on, so if there's one game that should show off what the WiiU is capable of, it's Zelda. Luckily, with the Wind Waker remake, I think it's probable this is what's indeed going to happen. The WWHD only came into existence because they were trying out previous artstyles in HD. My theory would be that they thought both the cell-shading and either OoT or TP's more realistic approach looked equally good and chose the former to remake and the latter 'more-likely-to-impress' for the new game.

Oh, and by the way (descending order (OoT #1)):
Ocarina of Time - Link's Awakening - Twilight Princess - Skyward Sword - Majora's Mask - A Link to the Past - Legend of Zelda NES - Spirit Tracks - Wind Waker - Oracle of Ages - Oracle of Seasons - Phantom Hourglass - The Minish Cap - Four Swords. Haven't played enough of AoL to judge and nothing of FSA.