disolitude said:
Yeah excatly... More GPU RAM (VRAM) and you may be able to get deliver more frames per second (if you have the GPU power to push those frames out). But PS4 is going to hit the CPU and GPU bottleneck waay before it can utilize more than 2 GB of VRAM. However good news here is that Killzone is supposed to be 1080p@30 fps...So this may be able to give them 60fps if VRAM and not GPU/CPU were the bottlenecks.. |
The CPU and GPU are on the same dye. What bottleneck are you talking about? 8GB of GDDR5 unified with basically an AMD 8 core Socket FM2 CPU. Having the GPU and CPU share the sam dye, basically eliminates the bottlneck between CPU and GPU. The only limitation is with how powerfull the GPU is, and how much of the ram the OS and background apps are going to require.







