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ethomaz said:
The demo changed from the last year... so the comparisons are a bit hard.

And about my 3xGPU... it's true... but I was wrong about the demo... the Samaritan used 3-way SLI GTX 580... the Elemental use a single GTX 680.

Some guys in the Beyond3D are saying the Epic changed the Demo for PS4 because the lack of RAM... they create the Demo using 4GB of RAM so some techs are removed from the first Demo.... they think we will see a full PS4 Demo (created for the 8GB) soon.

Anyway there some graphics techs that can be used only with a lot of RAM like Voxel cone tracing for GI and shadows.

Anybody have the full specs of the PC running the Elemental Demo???

If its true, but about the wrong demo, then... well, thats not true. 

 

As far as RAM goes, the GTX 680 is a 2gb card. Now why wouldn't the PS4 version look better then the 680 PC version?

Hint; it has to do with fillrate and pixel shader rate. IE 8gb of ram is removing 1 bottleneck from the system, but other bottlenecks still remain.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"