By using this site, you agree to our Privacy Policy and our Terms of Use. Close
walsufnir said:
VGKing said:
walsufnir said:
VGKing said:
youarebadatgames said:
Pretty sad that even with the OMG 8 GIGS OF GDDR5 that it can't do 1080p x 60 fps.

What's even more annoying is every lemming hyping it, even though the only thing that matters in the end is not theoretical numbers, but FPS and image quality, which the PC has already beaten years ago.

Of course it can do it. Guerilla Games just chose 1080p @ 30FPS. This demo was only made with 4gigs BTW and started development on PCs.

Amount of RAM does not influence fps... 60fps cuts polygons/sec displayed in half...

I never said it did. But Guerilla Games CHOSE 30FPS based on when they started this projuect which was 2 years ago. That was back when PS4 had only 2GB of GDDR5. If GG wanted to, they could make Killzone 4 60FPS, 1080p. But they're not because of the reasons I just gave. PS4 is able to do 1080p 60FPS...it just depends on what developers vision is for their games. Are they pushing the graphics? Are they aiming for that Call of Duty 60FPS smoothness?


Of course they can do 60 fps but then the game will look worse. Increasing fps is not a big thing while development but keeping all the same stuff at 60fps like 30 fps is a big task and most probably not possible by now. Why would they choose 30fps when 60fps would easily be possible?

Because it's easier. It requires less optimization and considering this will be a launch game, I think they chose the right thing.