| pokoko said: I'm amazed that people are praising this guy for his hateful, narrow-minded little rant. Allowing better tools for artists is bad? Seriously? Allowing more RAM is -bad- for creative freedom? Does anyone seriously believe that? I'm not even sure he was watching the conference; either that, or he's not above lying to further his argument. He completely and totally bypassed pretty much everything the guy from Evolution was talking about with DriveClub. He described the main character from Killzone as a "new recruit" when it was beyond obvious that he was an important person in the military. The author just seemed to be very petty and self-centered, a person who tells kids to get off his lawn because they like things that are different from him. |
pokoko, I love you man -- you know that -- but this isn't a hateful, narrow-minded rant. It's a well-researched, well-articulated argument for a specific video game philosophy. I completely understand that you and others don't agree with it, but it's more professional than 90% of the garbage we get from video game writers.
Moreover, I completely agree with him. I'm quite confident PS4 will host some great games, probably some all-time great games, but the idea that more power and fewer restrictions are what the medium needs is wrong, at least in my opinion. His comparison to movies is a good one. Have movies become better because of the creative freedom that digital effects afford? No, because the real impediment to progress is the mind of the artist, not his digital playground. And no amount of CGI, RAM, processors, or horsepower will change that.










