| outlawauron said: Largely because most mainstream gamers are confined to blockbuster titles, so it becomes very difficult for new ideas to do well. That's why there are so many smaller, online offerings because a big title likely wouldn't make any money. This makes the "Witness" game surpising to me. I'll be shocked it makes any money. |
It just might - it's Jonathan Blow's game, his Braid was excellent game. Witness feels very much like Myst, and though those sort of games are quite niche today, they are somewhat coming back into spotlight as of lately, in one form or the other.







