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taus90 said:
being an enthusiast game developer, I would prefer my game to stick at 30 fps with 2x more intelligent AI, objects, polygon, AA, physics and lightning. I m pretty sure given the specs of ps4 even at 1080p 60fps will blow previous Killzone's out of water. But 30fps wasn't a concern last gen on Killzone so i guess GG decided to stick to that fps and get more stuff going on in the game, which i m glad they took this route.. And for some artist 30fps is more of creative choice, to get to that cinematic look. As to what 24 fps is for films, 30fps is for games

30 is more in the "good enough" category, I wouldn't call that a standard, it's just "acceptable" to the human eyes with motion blur filters to a lot of people, like a point A to point B car.