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ethomaz said:

I understand better the Eurogamer article now... seems like two chips... a unknown for background tasks and a ARM for Stand-by.

"There was also talk of a new processing module in the PS4 hardware designed to handle tasks like background downloading. Our sources suggest a low-power ARM core designed to handle "standby" tasks along these lines, while the console also saves the current gameplay state when the system is closed down, meaning instant access to the last game you played when you power up again. OS tasks and resource allocation remain unknown (512MB or thereabouts was discussed with developers) but we now have some idea of what this system can do: Sony talks about running a web browser "and other applications" during gameplay."

A another great feature... now I can pause my games, put the PS4 in stand-by and play it after without boot or load the game again.

Yeah.. I've started adding it to OP.

The powersave mode is nice, but I never use it in anything. I prefer to turn stuff all the way off.