disolitude said:
As in stereoscopic 3D? I don't see extra RAM helping that at all. GPU processing is the bottleneck there... Coutless PC benchmarks show that 3GB vs 1.5 GB Nvidia cards make no difference when 3D vision is used. If you mean regular 3D polygonal gaming (95% of games out there), I fully agree. :) |
I think it will depend on how big the games will get, the extra framebuffer can't hurt, but yeah you are right on the bottleneck part and it won't be the RAM this time around for sure but the GPU power, I still think they should have waited another year then we would have really amazing hardware in the consoles then :-/ I'm not even sure they can fully utilize the 8GB at this point in time using that kind of hardware TBH.








