Another way to significantly ramp up development costs on already big budget games. Although given the current market penetration of 4k screen its unlikely that many games (if any at all) will actually be released that support 4k resolution until very late in the generation (similar to how 3D games weren't released until 2011, 6 years into this generation).
Plus, with the added cost, expect publishers to introduce more ways to get cash from you in addition to the season/online passes and micro-transactions.







