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Bodhesatva said:
blaydcor said:
1)I assume, because of the inherent nature of rhythm games, that this is a quick cash in
2)You say I have no basis for this assumption
3)You then say that "DDR games and the like take virtually no time to create"

A little inconsitency?

I'm fairly certain you haven't been aware of when I'm sarcastic and when I'm not. My point wasn't that you should also mock DDR, my point was that you should mock neither.

You could also mock both, although I personally think they're both fine. So you can mock neither, or both. What doesn't seem fair, to me, is to mock one but not the other -- and that's precisely what's happened. To my knowledge, you've never made a post or thread lampooning Rock Band, or Guitar Hero, or DDR, or Samba De Amigo, or Parappa tha Rappa (my personal favorite), or any other game that might be similar.

My question is: if we now agree that all the games in the entire rhythm genre are "quick cash ins," according to your own words, why did you decide to ridicule this one in particular, when all we have to go on is that it's a cheerleading game developed by Namco?

As I said: Developer's love to manipulate the Wii's casual userbase by developing low-budget games that seem appealing. And, by your logic: I can either like both Half Life 2 and Doom 3---or neither. Because their the same genre, right? I'm sorry, but you're being illogical. Can you deny that a significant amount of Wii games are developed at low cost and designed to sell to a wide (naive) audience?

I'm not  attacking  the Wii. I'm attacking game developers who take advantage of it.

 



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.