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happydolphin said:

You're cherrypicking. The achievements one is understandable on your side, it's a trend in the industry, might as well pick up on it.

There are other points, like no skill points or number crunching.

Limiting skills to 4-5.

No runes and complex item mechanics.

Only 4 players max.

Narrow spaces.

I don't have time to play all the games and I haven't played D3 yet, my PC probs couldn't even run it, but the point is that the game may sell much better, but it becomes a lesser game in the process.

It's no surprise I've been harping at Nintendo for going after the $ and leaving other important aspects of gaming in the dust. I'm not a man of double-standards so I agree with the complaints here.

What I can say... play the game... not to see what I'm talking but because the game it's really great.

You will see the nothing of these design differences makes in no way the game worst than Diablo II... in fact it's better than Diablo III in a lot os points. You can like Diablo II or Diablo III but it is more pesonal opinion I think and not anything related to design decisions.

Play the game... it is crazy good and addictive.

The design decisions not make the game bad... just make it different [and better for a lot of guys too].