What is appearing to me is a cold, harsh reality that companies have really no interest in supporting anything, unless it means ongoing revenue streams for them. For them, the used game market is of ZERO interest. Included in this is the very likelihood that Sega doesn't really care about the old carts about, or heck, even Nintendo. In light of this, why would they care about supporting backwards compatibility, if they can't make money from the sale of content in the past? Sure, the backwards compatibility provides a way to have a good library for your system out of the game. But, financially, if you own the games, why are the companies motivated to continue backwards compatibility support, outside of not ticking off their base? Eventually you sees stuff with Nintendo and their portable platform, where they quietly phase out compatibiility to older stuff on their handhelds. Like, the DSi did away with the GBA compatibility, and so on.
Ok, so the reality is that companies then don't have a drive to support backwards compatibility, so they want to phase it out. So, this then means that, if aligned as companies want, you can't play your old stuff. It eventually will expire. So, in light of this, if you can't play your old stuff, what is the point of backwards compatibility?
So, can someone explain what the point of backwards compatibility is in the end, if you eventually can't play your old content? And companies don't benefit from ti at all?







