CGI-Quality said:
sales2099 said:
CGI-Quality said:
Looks to me like inFAMOUS and LBP both not only continue to improve upon their "promises", but are still garnering news as I type. MM and SP aren't causing issue for Sony, and the teams that were, have been disbanded. All esle can only be speculated.
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Now your just regressing to that argument instead of the numbers argument, which was my entire premise. I am not talking about how they improve gameplay/promises with each release, im talking its sales over time. Gaming news reports on new developements, that in itself isn't noteworthy. Bottom line sales are what I was talking about.It would look very bad for Sony to drop them so soon after acquiring them. Id imagine they give them (and their IPs) a couple more tries before making any tough decisions. But thats speculation off course, and kinda off topic of my origional point, but I imagine that is what you wanted, to bring me into "your turf" so to speak.
My downward trend argument stands, regardless if you think I just spin whatever I want for my own viewpoint.
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My whole point to you, which hasn't shifted even slightly, is that the numbers are meaningless outside of your personal opinion. You can prove that the sequels did less. OK, great, Gears of War 3 sold less than Gears of War 2 - so what? It's as I've said to you, nothing beyond speculating.
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Except Gears 3 sold 5.75 million......allready a massive profit. My examples, recently LBP Karting/LBP Vita, are both below 0.5 million. Infamous 2 barely crossed 1.5 million. Hardly the same thing concerning profitability and sustainability.
Your saying success is relative. Ok. Cool. Proving that the 2 IPs sold less over time was my point. Sorry that I am using common sense (speculation in your terms) that Sony "should" expect higher numbers. In the end, I took concrete numbers and formed an opinion and your just using relativity as your main response. Please.
Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.
