| VGKing said: Calm down. This is a forum. This will be discussed, there will be arguments. As for Kinect and Xbox 720, I said before and I'll say it again. Force-bundling is the worst thing Microsoft could do. PEOPLE NEED TO HAVE THE RIGHT TO PICK WHAT THEY WANT. You think games like Halo and Modern Warfare 4 will use Kinect beyond some gimmicky voice commands? I don't. Is that worth the additional $50-$100 Microsoft is forcing people to pay? I say let people decide, do a Kinect bundle and one without. This can only help sales. About the system not being able to work unless kinect is plugged in.......you realize how stupid that is? What if someone breaks it? What if someone doesn't have room for it? What if someone simply doesn't want a camera spying on them? Your loyalty is blinding you. If these rumors turn out to be true then I will lose whatever respect I had for Microsoft. |
It's included. It's not a matter of what you want or not. If you buy a car and it includes an automatic transmission are you really upset that your car didn't come with a manual transmission? Sure, a manual transmission is more fun, but you can drink a cup of coffee with an automatic.
I don't think Kinect being included in the next generation is really that big of a deal because I think technically the price of it is completely subsidized with Illumiroom. Microsoft wants every next gen to include Kinect 2.0 because it wants every next gen console to be able to support Illumiroom when it's released. If you don't have Kinect, then you won't have a feature you absolutely need with Illumiroom. Considering Illumiroom will be as expensive if not more than the next gen console itself, I'm guessing having one more obstacle to adoption for Illumiroom (having to buy Kinect) would be prohibitive.
There is no aversion to including Kinect with the next Xbox. It doesn't diminish the value of the console or its functionality. Its inclusion only adds value.
The fact that you personally don't find value in what it adds is a personal issue you have with it. It isn't a deficiency in Kinect 2.







